^a${value} Second(s) Recharge | 10
|
${value} Energy Cost | 40 43 46 49 52 55 58 61 64 67 70 73 76 79 82 85
|
Launches ${value} Projectile(s) | 1
|
${value} Bleeding Damage over ${duration} Second(s) | min: [14.0, 23.0, 33.0, 42.0, 52.0, 61.0, 71.0, 80.0, 90.0, 99.0, 109.0, 118.0, 128.0, 137.0, 147.0, 156.0] Bleeding Damage over min: 3.0 Second(s)
|
${value} second(s) of Fear | min: [1.0, 1.1, 1.3, 1.4, 1.5, 1.7, 1.8, 1.9, 2.1, 2.2, 2.3, 2.5, 2.6, 2.7, 2.9, 3.0]
|
${value}° Arc of Attack | 250
|
+${value}% Pierce Damage | 12 15 18 22 25 28 31 34 38 41 44 47 50 54 57 60
|
+${value}% increased Pierce Ratio | 10 13 15 18 21 23 26 29 31 34 37 39 42 45 47 50
|
MaxLevel | 12
|
UltimateLevel | 16
|